Task 10 - Evaluation


Introduction

In this task I will be identifying my strengths and weakness within designing my animation.

Evaluation

Overall I am satisfied with the final cycle movement which I have produced. I found creating the animations more fun than difficult. I have previously had experience with rigging a mesh on blender so creating a basic walking cycle was something I am used to. This is why I decided to add a 'twist' to my animation for example I didn’t have a basic walking cycle I also added a wave animation to make it more interesting. However the most difficult situation I came across when creating the animation is creating the lunge for the lunge animation, I found it difficult to get the lunge position perfectly how I wanted to and to be honest I think I could improve the lunge movement by creating a few changes to the animation although I think my final animations meet the aim of the project and I am pleased with my final results. 
I used a YouTube tutorial to create the human mesh and I didn't have a problem creating the actual puppet although I had some problems when creating the clothes for the puppet. I originally had a skirt and a top which you can see in the puppet build but when I joined it to the mesh it messed with the armature and if I moved the puppets arm it also moved the puppet skirt, I tried fixing the problem by using adjusting it with weight paint but unfortunately it was too complicated. To fix this I crated a dress and parented the dress to the mesh Instead of joining it, this means that the dress will still be stuck to the mesh but it isn’t joined so if i wanted to move the dress individually then it is possible to do so. 
Other than the problems I have already explained, I didn’t really struggle with this assignment. I have asked teachers and other students their opinion on the animations and I haven’t had any complaints or suggestions on changing the animation.